Witcher 2 vs. Witcher 3: Combat Evolution Ep. 1



Combat Evolution is a show that focuses purely on the combat of a series and compares the previous entry to it’s newest iteration. For the first episode I analyzed the Witcher 2’s combat going over what it did right and where it could improve, and to see if the Witcher 3 was able to do that while keeping the integrity of what made the last entry so special. I’ll be continuing the series, but have no current estimates on how fast I’ll be able to get the videos out. As time goes on and I secure a good workflow I’ll be able to give more accurate estimates on when everyone can expect these videos and hope to improve them as it goes on so any feedback will be greatly appreciated.

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37 thoughts on “Witcher 2 vs. Witcher 3: Combat Evolution Ep. 1

  1. I played The Witcher 2 on dark difficulty a million times and I putting all your upgrade points in to the magic path made the game so much easier. Igni with area of effect was incredibly op against groups.

  2. I preferred The Witcher 2. The Witcher 2 was darker, more menacing, the preparation before fights was better, the environments were better and the combat wasn't as rolly-rolly as The Witcher 3. Shame really. The Witcher 3 needs an Enhanced Edition too.

  3. Witcher 3 is far worse. It has shittier skill tree than Witcher 2, traps and daggers are gone, counter-attacks were made ridiculusly easy…
    In other words: You didin't play Witcher 2 on Hardcore mode, did you? That's what I thought, filthy casual.

  4. witcher 2 combat is nice and added a little difficulty . but what i hate about the combat is, the enemy targeting system was bad. when the enemy attack animation start and you starts to roll. the enemy will change his attack direction mid roll

  5. I still prefer Skyrim combat system and true open world.but if Witcher developed this I'd definitely switch over

  6. never played witcher 2 it may be a good game but watching it's combat only turns me off and never even wanted to touch that game , also when you see the witcher 2 environment colors , white balance all weren't on point , which doesn't makes it look very clear i.e enemies with environment blends in and kinda camouflage the enemies at certain point where as when you see in witcher 3 everything looks crystal clear environment looks different , geralt and enemies looks different you can easily spot and distinguish everything from there (you'll say ohh TW2 was old game , i know but there were many games before it and managed to pull out great and better graphics than TW2) , whatever it is TW3 was better than it's predecessors from story , graphics , gameplay , combat plot etc that's why it's the greatest of all time

  7. never played witcher 2 it may be a good game but watching it's combat only turns me off and never even wanted to touch that game , also when you see the witcher 2 environment colors , white balance all weren't on point , which doesn't makes it look very clear i.e enemies with environment blends in and kinda camouflage the enemies at certain point where as when you see in witcher 3 everything looks crystal clear environment looks different , geralt and enemies looks different you can easily spot and distinguish everything from there (you'll say ohh TW2 was old game , i know but there were many games before it and managed to pull out great and better graphics than TW2) , whatever it is TW3 was better than it's predecessors from story , graphics , gameplay , combat plot etc that's why it's the greatest of all time

  8. Surprise surprise, The Witcher TV show has a Witcher being killed by a Strigger 😂

  9. 5:37 that is dead wrong, I started Witcher 2 only now (PC Master Race, bought it on Steam in 2014) and it plays like an ass. Those issues that you listed fro controller are for keyboard too.

  10. The Witcher 3 Enhanced Edition mod says hello, that for me is truly the witcher at his best with the combat, amazing mod.

  11. I love TW3, but I recently played the second and until now, I feel like the second game’s combat(at least against human opponents) is better, sword duels feel better and more realistic

  12. I'm currently replying The Witcher 2 on Normal and my god… The combat is shit, how did I play the game on Nightmare difficulty back then!?

  13. lol love how he starts with 2…Witcher 1 is as follows:
    see enemy…make sure your cursor is EXACTLY over them cause heaven forbid they move when they get hit…click ONLY ONCE cause if you don't, he doesn't attack…wait…click once…wait…switch stance…click once…wait…click once…wait.

  14. a bit unfair to compare a modded witcher 2 against an unmodded witcher 3
    try witcher 3 enhanced mod and then you'll see why there is no point in even doing a video about it. It's just miles away

  15. This video really helped me remember why I liked witcher 2 combat WAY more than witcher 3.
    You were just so mobile in that game and movement overall was snapier,the actuall sword play felt fun and the combat alone made for a pretty decent fighting game(and I am one of those combat/gameplay over story kind of gamers)
    Witcher 3 on the other hand felt very slowed down,very controller oriented(so you were right when saying witcher 2 is better with mouse and keyboard,it's how I play it) and than on 10:55 you described perfectly what I hate about witcher 3's combat when saying "it relied a little too heavy on back steping and it made me feel like I am always retreating after every enemy attack".
    Witcher 3's combat isnt harder imo,it's just grindier,you have to back peddle and retreat a lot,but overall it's pretty basic.
    In witcher 2 combat feels like proper combat,where you dance arround you oponents not just slowly and akwardly back pedaling dodges.
    Also geralt is a superhuman,with extra speed and strenght and 100 years of experience,in witcher 2 he actually moves like someone like that,in witcher 3 I wouldnt call his movement or speed peak human,nevermind superhuman.

  16. I still feel like the Witcher 3 suffers from excess animations in combat.

    I’m a firm believer that a light attack should not have much build up or wind up time. Yet half of the light attacks in 3 are these spinning slashes that take up precious frames of what could have been a responsive snappy attack. The worst part is some light attacks have no build up and are just a quick slash of the sword. Meaning it’s inconsistent, which is a cardinal sin for combat design.

    You want spinny light slashes? They could have been a combo move when you preform a side step then a light attack. Speaking of dodges, whether or not they have I-frames is dependent on various actions you preform prior to dodging.

    Remember what I said about consistency? In my honest opinion, the combat system could have been so much better if it was consistent in everything you can do. If dodges always behaved the same, if attacks always behaved the same, all my gripes would be gone.

    I love games like Devil May Cry and Bayonetta, you can do some of the coolest craziest shit in them. And yet you always have complete control of what happens when because everything is consistent.

  17. I always hated how Geralt is supposed to be this great big badass warrior, but it takes me like 30 hits with a huge sword to kill one human bandit, and he can kill me in like 3. In every encounter I'm left wishing Geralt did much more damage. Make the game difficult in other ways, not by making Geralt hit like a baby!

  18. Lol… Praising Witcher 2 combat almost all the time and criticising Witcher 3 combat way more yet Witcher 3 wins!
    What pls!?

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